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DC Field | Value | Language |
---|---|---|
dc.contributor.author | Chris Campbell | vi |
dc.date.accessioned | 2023-11-09T09:14:05Z | - |
dc.date.available | 2023-11-09T09:14:05Z | - |
dc.date.issued | 2014 | - |
dc.identifier.citation | Journal of Virtual Worlds Research. - 2014. - Vol. 2. - No.1 “Pedagogy, Education and Innovation in 3-D Virtual Worlds”. - pp.1-17 | vi |
dc.identifier.uri | http://elib.hcmussh.edu.vn/handle/HCMUSSH/138456 | - |
dc.description.abstract | Second Life is an online virtual world that is three-dimensional and uses rich graphics that allow the user to be engaged in this environment. There has been a significant increase in people using this virtual world and those conducting research in it in the recent past. This research study analyses a project where pre-service education students accessed Second Life as part of a 4th year elective course. | vi |
dc.language.iso | en | vi |
dc.subject | online virtual world | vi |
dc.subject | education students | vi |
dc.title | Learning in a different life: Pre-service education students using an online virtual world | vi |
dc.type | Article | vi |
ikr.topic.maintopic | THẠC SĨ | vi |
ikr.topic.subtopic | THẠC SĨ::Lý luận và phương pháp dạy học tiếng Anh | vi |
Appears in Collections | Bài trích |
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